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Candletrap

MID (Innistrad: Midnight Hunt) · #9 · EN

Candletrap

Enchantment — Aura

Enchant creature
Enchanted creature has defender.
Prevent all combat damage that would be dealt by enchanted creature.
Coven — {2}{W}, Sacrifice this Aura: Exile enchanted creature. Activate only if you control three or more creatures with different powers.
RzadkośćCommon
PLN regular0,35 zł
PLN foil0,48 zł
PLN etched—

Pułapka świec (Candletrap)

Enchant creature

Enchant creature
Enchanted creature has defender.
Prevent all combat damage that would be dealt by enchanted creature.
Coven — {2}{W}, Sacrifice this Aura: Exile enchanted creature. Activate only if you control three or more creatures with different powers.

Jak działa karta?

Aura, która daje obdarzonemu stworzeniu defender i zapobiega jego obrażeniom bojowym. Możesz też za {2}{W} i poświęcenie Aury wyeksilować obdarzone stworzenie, ale tylko jeśli kontrolujesz co najmniej trzy stworzenia o różnych wartościach siły.

Pułapka świec to Aura — Enchantment — Aura, która musisz celować w stworzenie. Gdy zostanie zesłana na stworzenie (i pozostanie legalnie na nim), robi trzy rzeczy: nadaje mu defender, co uniemożliwia mu atakowanie; zapobiega całemu obrażeniu bojowemu, jakie to stworzenie miałoby zadać (czyli jego obrażenia bojowe do innych stworzeń i do graczy są anulowane); a dodatkowo ma zdolność «Coven»: możesz zapłacić {2}{W} i poświęcić tę Aurarę, aby wyeksilować stworzenie, które jest nią obdarzone. Zdolność Coven można aktywować tylko wtedy, gdy kontrolujesz trzy lub więcej stworzeń o różnych wartościach siły zarówno w momencie aktywacji, jak i w momencie rozwiązywania się zdolności.

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Jeśli masz trzy stworzenia o siłach 1, 2 i 3, możesz aktywować zdolność Coven. Jeśli jedno z nich zmieni siłę tak, że dwie mają tę samą liczbę przed rozwiązywaniem, zdolność nie rozwiąże się (nie wyeksiluje celu).

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Innistrad: Midnight Hunt (MID)
Data wydania
2021-09-24
Rzadkość
Common
Artysta
Manuel Castañón
Mana value
1
Mana cost
{W}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
32869a36-f21e-4348-a787-871daa6151df
Oracle ID
089788ce-d06c-4a85-915c-82e2cb5b0103
Słowa kluczowe
Enchant, Coven
Tożsamość kolorów
{W}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
arena, paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
17 272
Penny rank
9 538
Multiverse IDs
534763
Arena ID
78334
MTGO ID
92940
TCGplayer ID
247853
Cardmarket ID
574712
Illustration ID
5dcddcb3-d3ce-4c27-94ba-19e2b216b11f
Status obrazu
highres_scan

For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature.

A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers.

Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases.

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