
Valakut Awakening
Instant

ZNR (Zendikar Rising) · #174 · EN
Instant // Land
Strony karty

Instant

Land
Wyjaśnienie po polsku
Instant // Land
To jest modalna karta dwustronna. Wybierasz, którą stronę użyjesz: front — instant (rzucasz jako spell), lub back — land (grasz jako ziemię). Przy rozstrzyganiu stosuj tylko cechy wybranej strony. Jeśli efekt pozwala jedynie "cast" tej karty, nie możesz wybrać strony-ziemi.
Ogólne zasady modalnej karty dwustronnej (MDFC) stosowane do tej karty: wybierasz, którą stronę grasz — frontową (Valakut Awakening) jako czar (instant) lub tylną (Valakut Stoneforge) jako ląd. Przy rozstrzyganiu czy możesz zagrać kartę rozważasz tylko cechy wybranej strony i ignorujesz cechy drugiej strony. Jeśli efekt pozwala ci zagrać lub rzucić konkretną modalną kartę dwustronną, możesz wybrać dowolną stronę, która pasuje do wymagań tego efektu. Jeśli efekt pozwala jedynie rzucić (cast) kartę, nie możesz jej „zagrać” jako ląd — musisz wybrać stronę, którą można rzucić jako czar (tu: frontę). Kiedy efekt umieszcza kartę na polu bitwy, karta wchodzi frontem do góry; jeśli front nie może wejść, karta nie wchodzi. Mana value (koszt many) zależy od rozważanej strony: na stosie i polu bitwy patrz na stronę, która jest aktualnie odwrócona do góry; w innych strefach patrz na front. Szczegóły dotyczące rozstrzygnięć tej karty zawarte w rulings: — W Commanderze tożsamość kolorów będzie określona przez symbole many i koszty obu stron łącznie (oraz znaczniki koloru i podstawowe typy ziemi, jeśli są). — Przy wyborze nazwy karty (np. efekt nazwania karty) można wybrać nazwę dowolnej z obu stron; późniejsze odwołania do „spella o tej nazwie” lub „ziemi o tej nazwie” biorą pod uwagę tylko wybraną nazwę. — Ikonografia: front ma pojedynczy trójkąt w lewym górnym rogu, back ma podwójny trójkąt — to istotne dla niektórych mechanik identyfikujących stronę. — Możesz umieścić dowolną liczbę kart na spodzie biblioteki podczas rozwiązywania Valakut Awakening; jeśli umieścisz 0, dobierasz 1 kartę.
Gdy rozwiązuje się Valakut Awakening, wybierz ile kart (może być zero) położysz na spodzie biblioteki; jeśli wybierzesz zero, dobierasz jedną kartę.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
Legalność formatów
Charakterystyka karty
Identyfikatory i rankingi
Market i źródła zewnętrzne
Rulings
In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.
To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.
If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.
A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
You choose how many cards to put on the bottom of your library as Valakut Awakening resolves.
If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.
There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.
If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.
If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield.
The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.
If you put zero cards on the bottom of your library, you draw one card.
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