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Fall of Cair Andros

PLTR (Tales of Middle-earth Promos) · #124s · EN

Fall of Cair Andros

Enchantment

Whenever a creature an opponent controls is dealt excess noncombat damage, amass Orcs X, where X is that excess damage. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
{7}{R}: This enchantment deals 7 damage to target creature.
RzadkośćRare
PLN regular—
PLN foil9,00 zł
PLN etched—

Upadek Cair Andros (Fall of Cair Andros)

Zaklęcie

Za każdym razem, gdy stwór przeciwnika otrzyma nadmiarowe obrażenia niebojowe, Gromadzenie (Amass) Orków X, gdzie X to ten nadmiar obrażeń. (Połóż X znaczników +1/+1 na Armii, którą kontrolujesz. To także Ork. Jeśli nie kontrolujesz Armii, najpierw stwórz żeton stworzenia Armia Orków 0/0 czarny.)
{7}{R}: To zaklęcie zadaje 7 obrażeń wskazanemu stworowi.

Jak działa karta?

Gdy przeciwnikowe stworzenie otrzyma nadmiarowe obrażenia niebojowe, Gromadzenie (Amass) tworzy/umacnia twoją Armię Orków o tę wartość. Możesz też za {7}{R} zadać 7 obrażeń wskazanemu stworowi.

Za każdym razem, gdy stwór przeciwnika otrzyma nadmiarowe obrażenia niebojowe, wykonujesz efekt Gromadzenie (Amass) Orków X, gdzie X to liczba tych nadmiarowych obrażeń. Gromadzenie tworzy lub wybiera stworzenie typu Armia i kładzie na nim X znaczników +1/+1; ta Armia staje się też Orkiem, jeśli nim nie była. Aktywacja {7}{R} zadaje 7 obrażeń wskazanemu stworowi.

Ważne interakcje

Częste pomyłki

Przykład

Przeciwko twojemu stworowi przeciwnik zadał 5 obrażeń niebojowych, z czego 2 były nadmiarowe; wówczas Gromadzenie (Amass) Orków 2 — kładziesz 2 znaczniki +1/+1 na Armii, tworząc najpierw żeton Armii, jeśli go nie kontrolujesz.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Tales of Middle-earth Promos (PLTR)
Data wydania
2023-06-23
Rzadkość
Rare
Artysta
Shahab Alizadeh
Mana value
3
Mana cost
{2}{R}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
foil
Scryfall ID
21a6028c-4372-4fb7-bbc0-fdd1139807de
Oracle ID
33c0a8c0-d1d9-4b03-869d-65dab8ace3df
Słowa kluczowe
Amass
Tożsamość kolorów
{R}
Produkuje manę
—
Dostępne wykończenia
foil
Platformy
paper
Cechy wydruku
Promo
Efekty ramki
—
Typ promocji
prerelease, datestamped, universesbeyond
Watermark
—
Obramowanie / znacznik
black / triangle
EDHREC rank
6 942
Penny rank
9 562
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
501334
Cardmarket ID
718429
Illustration ID
437f5fdb-994a-44b5-918e-7b0c59ffbcf4
Status obrazu
highres_scan

Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."

Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.

In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.

If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.

Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.

Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.

Excess damage has been dealt to a creature if the damage dealt to it is greater than lethal damage. Usually, this means damage greater than its toughness, although damage already marked on the creature is taken into account.

To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.

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