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Noble Heritage

CLB (Commander Legends: Battle for Baldur's Gate) · #478 · EN

Noble Heritage

Legendary Enchantment — Background

Commander creatures you own have "When this creature enters and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.)
RzadkośćRare
PLN regular—
PLN foil—
PLN etched1,51 zł

Szlacheckie Dziedzictwo (Noble Heritage)

Legendarne zaklęcie — Tło

Stwory dowódcze, które posiadasz, mają "Gdy ten stwór wchodzi oraz na początku twojej fazy utrzymania, każdy gracz może położyć dwa znaczniki +1/+1 na stwora, którego kontroluje. Za każdego przeciwnika, który to zrobi, zyskujesz ochronę przed tym graczem do początku twojej następnej tury." (Nie możesz być celem, otrzymywać obrażeń ani być zaczarowanym przez cokolwiek kontrolowane przez tego gracza.)

Jak działa karta?

Daje twoim dowódcom zdolność dającą każdemu graczowi szansę na położenie dwóch znaczników +1/+1; za każdego przeciwnika, który to zrobi, zyskujesz ochronę przed nim do początku następnej tury.

To legendarne Tło daje wszystkim twoim stworów dowódczych zdolność wyzwalaną: gdy taki stwór wchodzi na pole bitwy i na początku twojej fazy utrzymania, każdy gracz może umieścić dwa znaczniki +1/+1 na stwora, którego kontroluje. Za każdego przeciwnika, który to zrobi, zyskujesz ochronę przed tym graczem do początku twojej następnej tury. Ochrona dotyczy przedmiotów kontrolowanych przez tego gracza i zapobiega otrzymywaniu obrażeń od nich i byciu ich celem.

Ważne interakcje

Częste pomyłki

Przykład

Gdy twój dowódca wchodzi, każdy gracz kładzie dwa znaczniki +1/+1 na wybranego stwora; jeśli dwóch przeciwników to zrobi, zyskujesz ochronę przed każdym z tych graczy do początku twojej następnej tury.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Commander Legends: Battle for Baldur's Gate (CLB)
Data wydania
2022-06-10
Rzadkość
Rare
Artysta
Dallas Williams
Mana value
2
Mana cost
{1}{W}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
Scryfall ID
1f9d11a8-5e1f-41c3-a5a3-1ccd2a2782bb
Oracle ID
2e342aa3-2590-4b59-852a-9adb31bafe5c
Słowa kluczowe
—
Tożsamość kolorów
{W}
Produkuje manę
—
Dostępne wykończenia
etched
Platformy
paper
Cechy wydruku
Standardowy wydruk
Efekty ramki
legendary, inverted, etched
Typ promocji
boosterfun
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
3 932
Penny rank
—
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
—
Cardmarket ID
659946
Illustration ID
4ba918c7-b139-4a79-a555-1cdff1ad00d9
Status obrazu
highres_scan

Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).

If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.

You can choose two commanders that are the same color or colors.

Protection from a player means that you have protection from each object controlled by that player. If an object has no controller (such as a card in a graveyard), its owner is considered its controller for this purpose.

If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.

Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.

An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

Although you'll have protection from players who take advantage of your generous offer, permanents you control will not.

Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

Creatures can still attack you even if you have protection from their controller, although any damage they would deal to you will be prevented.

If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.

If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.

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