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Rust Tick

SOM (Scars of Mirrodin) · #198 · EN

Rust Tick

Artifact Creature — Insect

You may choose not to untap this creature during your untap step.
{1}, {T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as this creature remains tapped.
RzadkośćUncommon
PLN regular0,57 zł
PLN foil1,05 zł
PLN etched—

Kleszcz rdzy (Rust Tick)

Artefakt Stworzenie — Owad

Możesz zdecydować, by to stworzenie się nie odtapowało podczas twojego kroku odtapowywania.
{1}, {T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as this creature remains tapped.

Jak działa karta?

Możesz wybrać, by Kleszcz rdzy się nie odtapował w twoim kroku odtapowywania. Za {1} i {T} tapujesz wybrany artefakt; dopóki Kleszcz pozostaje tapped, ten artefakt nie odtapowuje podczas kroku odtapowywania jego kontrolera.

Rust Tick to stworzenie-artfakt (Owady). Ma dwie istotne części: stałą opcję przy kroku odtapowywania i aktywowaną zdolność. 1) Przy twoim kroku odtapowywania możesz zdecydować, by Kleszcz rdzy się nie odtapował. To jest wybór wykonywany podczas kroku odtapowywania dotyczący samego Kleszcza. 2) Aktywowana zdolność kosztuje {1} i {T}: wybierasz cel — artefakt — i tapujesz go. Dodatkowo artefakt "nie odtapowuje się podczas kroku odtapowywania jego kontrolera dopóki to stworzenie pozostaje tapped." To znaczy, aby zakaz odtapowania działał podczas kroku odtapowywania kontrolera artefaktu, Kleszcz musi być tapped (czyli nadal w stanie tapped). Jeśli Kleszcz przestanie być tapped (odtapuje się) lub opuści pole bitwy, ten zakaz kończy się i artefakt nie jest już blokowany przy kolejnych krokach odtapowywania (nie odtapuje się natychmiast w chwili zakończenia efektu). Zdolność może celować w już tapped artefakt, a Rust Tick nie zależy od tego, kto kontroluje artefakt — zmiana kontrolera nie przerywa działania ograniczenia.

Ważne interakcje

Częste pomyłki

Przykład

{1}, {T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as this creature remains tapped.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Scars of Mirrodin (SOM)
Data wydania
2010-10-01
Rzadkość
Uncommon
Artysta
Carl Critchlow
Mana value
3
Mana cost
{3}
Power / Toughness
1 / 3
Layout / frame
normal / 2003
Foil / nonfoil
foil nonfoil
Scryfall ID
1d638741-1cfe-4496-8d7e-7849a82dcb24
Oracle ID
c7f20899-2625-4b3a-8bd8-0bcee07ed86e
Słowa kluczowe
—
Tożsamość kolorów
Bezkolorowa
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
mirran
Obramowanie / znacznik
black / —
EDHREC rank
26 567
Penny rank
—
Multiverse IDs
209282
Arena ID
—
MTGO ID
38283
TCGplayer ID
36522
Cardmarket ID
242833
Illustration ID
935dd670-fb3c-4786-8e1f-4f52c46f9f90
Status obrazu
highres_scan

If you control both Rust Tick and the affected artifact, that artifact won’t untap during the untap step in which you choose to untap Rust Tick. (It will untap during your next one.)

If the affected artifact is untapped by some other spell or ability, Rust Tick’s effect will not end. If you keep Rust Tick tapped, and that artifact becomes tapped again, Rust Tick will continue to prevent it from being untapped during its controller’s untap step.

You may target a tapped artifact with Rust Tick’s activated ability.

Rust Tick doesn’t track the artifact’s controller. If the affected artifact changes controllers, Rust Tick will prevent it from being untapped during its new controller’s untap step.

If Rust Tick untaps or leaves the battlefield, its effect will end. This has no immediate visible effect on the affected artifact. (It doesn’t untap immediately, for example.) The artifact will just untap as normal during its controller’s next untap step.

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