Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.

LTR (The Lord of the Rings: Tales of Middle-earth) · #67 · EN
Saruman the White
Legendary Creature — Avatar Wizard
Whenever you cast your second spell each turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
"Sauron's victory is at hand; and there will be rich reward for those who aided it."
Wyjaśnienie po polsku
Saruman Biały (Saruman the White)
Legendarny stwór — Avatar Czarodziej
Gromadzenie (Amass) Orków 2. (Połóż dwa znaczniki +1/+1 na Armii, którą kontrolujesz. Staje się też Orkiem. Jeśli nie kontrolujesz Armii, najpierw stwórz żeton stworzenia Armii-Orka 0/0 czarny.)
Jak działa karta?
Osłona (Ward) zmusza przeciwnika do zapłacenia
przy celowaniu. Przy drugim rzucie zaklęcia w turze stawiasz dwa znaczniki +1/+1 na Armii — jeśli jej nie masz, tworzysz najpierw żeton Armii-Orka 0/0.
Ma Osłona (Ward) , więc jeśli przeciwnik celuje w niego zaklęciem lub zdolnością, musi zapłacić dodatkowe
lub zaklęcie/zdolność zostanie anulowane. Za każdym razem, gdy rzucisz drugie w tej turze zaklęcie, wykonujesz Gromadzenie (Amass) Orków 2: jeśli nie masz Armii, najpierw tworzysz żeton Armii-Orka 0/0, a potem kładziesz na wybraną Armię dwa znaczniki +1/+1; ta Armia staje się też Orkiem, jeśli wcześniej nim nie była.
Ważne interakcje
- Zaklęcia rzucone wcześniej w tej turze są brane pod uwagę przy liczeniu, które jest drugie.
- Jeśli nie kontrolujesz Armii, najpierw tworzony jest żeton 0/0, potem dopiero dostaje on znaczniki +1/+1.
- Jeśli kontrolujesz wiele stworów typu Armia, wybierasz, który z nich otrzyma znaczniki; jeśli nie jest Orkiem, staje się Orkiem dodatkowo do innych typów.
Częste pomyłki
- Mylenie
z poświęceniem — Osłona (Ward)
nie zawiera
i nie wymaga poświęcenia.
- Zakładanie, że żeton Armii wchodzi już z licznikami — najpierw wchodzi jako 0/0, potem otrzymuje znaczniki +1/+1.
Przykład
Jeśli w turze najpierw rzuciłeś czar A, potem Saruman Biały, to kolejne zaklęcie, które tamtej samej tury rzucisz, będzie drugim i wywoła Gromadzenie (Amass) Orków 2.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
The Lord of the Rings: Tales of Middle-earth (LTR)
- Data wydania
- 2023-06-23
- Rzadkość
- Uncommon
- Artysta
- Matt Stewart
- Mana value
- 5
- Mana cost
- Power / Toughness
- 4 / 4
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- 1bfccbab-29fa-4e92-8919-6cd4815fb655
- Oracle ID
- 8ba24644-8dff-4f1e-a96a-7361baf46b5a
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Amass, Ward
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- paper, mtgo, arena
- Cechy wydruku
- Dostępna w boosterze
- Efekty ramki
- legendary
- Typ promocji
- universesbeyond
- Watermark
- —
- Obramowanie / znacznik
- black / triangle
Identyfikatory i rankingi
- EDHREC rank
- 7 991
- Penny rank
- —
- Multiverse IDs
- 616897
- Arena ID
- 84759
- MTGO ID
- 112044
- TCGplayer ID
- 498522
- Cardmarket ID
- 715998
- Illustration ID
- 19d63632-b701-4c7e-9abb-02bb60285b07
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
Spells that were cast before Saruman the White count. If Saruman the White was the first spell you cast this turn, the next spell you cast this turn is your second spell.
If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.
Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.
To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.
Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
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