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Peacewalker Colossus

AER (Aether Revolt) · #170 · EN

Peacewalker Colossus

Artifact — Vehicle

{1}{W}: Another target Vehicle you control becomes an artifact creature until end of turn.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
"Peace? Its sole purpose is fear."
—Saheeli Rai
RzadkośćRare
PLN regular0,70 zł
PLN foil2,05 zł
PLN etched—

Peacewalker Colossus

Artefakt — Pojazd

{1}{W}: Inny wskazany Pojazd, który kontrolujesz, staje się artefaktem-stworem do końca tury.
Załoga (Crew) 4 (Przekręć dowolną liczbę stworów, które kontrolujesz o łącznej sile 4 lub większej: Ten Pojazd staje się artefaktem-stworem do końca tury.)

Jak działa karta?

Za {1}{W} możesz uczynić inny twój Pojazd artefaktem-stworem do końca tury. Załoga 4 pozwala przekręcić stwory o łącznej sile ≥4, aby dany Pojazd stał się artefaktem-stworem.

Za {1}{W} zamieniasz inny wskazany Pojazd, który kontrolujesz, w artefakt-stwór do końca tury. Załoga (Crew) 4 pozwala przekręcić dowolną liczbę twoich stworów o łącznej sile co najmniej 4, aby dany Pojazd stał się artefaktem-stworem do końca tury. Pamiętaj, że Pojazd sam w sobie jest typem artefaktu, a dopiero po zostaniu stworem zyskuje swoją siłę i wytrzymałość wydrukowaną na karcie.

Ważne interakcje

Częste pomyłki

Przykład

Przekręcasz dwa stwory o sile 2 i 2, płacisz {1}{W} i inny twój Pojazd staje się artefaktem-stworem gotowym do ataku w tej turze.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Aether Revolt (AER)
Data wydania
2017-01-20
Rzadkość
Rare
Artysta
Vincent Proce
Mana value
3
Mana cost
{3}
Power / Toughness
6 / 6
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
1599b545-6b8e-4350-980a-59349374400d
Oracle ID
f89f7c7d-6eb3-4335-b9df-0ccaa9c50558
Słowa kluczowe
Crew
Tożsamość kolorów
{W}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
4 750
Penny rank
7 325
Multiverse IDs
423837
Arena ID
—
MTGO ID
62905
TCGplayer ID
126353
Cardmarket ID
294778
Illustration ID
91c9f624-c6d3-4c4c-b07f-82e006763606
Status obrazu
highres_scan

Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.

Vehicle is an artifact type, not a creature type. A Vehicle that's crewed won't normally have any creature type.

When a Vehicle becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.

For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.

You may activate a crew ability of a Vehicle even if it's already an artifact creature. Doing so has no effect on the Vehicle. It doesn't change its power and toughness.

Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can't try to stop the ability by changing a creature's power or by removing or tapping a creature.

If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle's printed power and toughness.

Each Vehicle is printed with a power and toughness, but it's not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.

If a permanent becomes a copy of a Vehicle, the copy won't be a creature, even if the Vehicle it's copying has become an artifact creature.

Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can't attack unless you've controlled it continuously since your turn began, it can block if it's untapped, it can be tapped to pay a Vehicle's crew cost, and so on.

You may tap more creatures than necessary to activate a crew ability.

Creatures that crew a Vehicle aren't attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don't affect the creatures that crewed it.

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