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Corsairs of Umbar

LTC (Tales of Middle-earth Commander) · #19 · EN

Corsairs of Umbar

Creature — Human Pirate

{2}{U}: Target Goblin, Orc, or Pirate can't be blocked this turn.
Whenever this creature deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
RzadkośćRare
PLN regular2,71 zł
PLN foil—
PLN etched—

Korsarze z Umbaru (Corsairs of Umbar)

Stwór — Człowiek Pirat

{2}{U}: Wskazany Goblin, Ork lub Pirat nie może być zablokowany w tej turze.
Za każdym razem, gdy ten stwór zada obrażenia bojowe graczowi, Gromadzenie (Amass) Orków 3. (Połóż trzy znaczniki +1/+1 na Armii, którą kontrolujesz. Staje się też Orkiem. Jeśli nie kontrolujesz Armii, najpierw stwórz żeton czarnego 0/0 Orka Armii.)

Jak działa karta?

Możesz uczynić wybranego Goblina, Orka lub Pirata niezablokowanym za {2}{U}. Gdy ten stwór zada obrażenia bojowe graczowi, wykonujesz Gromadzenie (Amass) Orków 3, tworząc lub wzmacniając Armię.

Pierwsza zdolność za {2}{U} sprawia, że wskazany Goblin, Ork lub Pirat nie może być zablokowany w tej turze. Druga zdolność uruchamia się, gdy ten stwór zada obrażenia bojowe graczowi i powoduje Gromadzenie (Amass) Orków 3: jeśli nie masz Armii, najpierw tworzysz żeton czarnego 0/0 Orka Armii, następnie wybierasz stwora Armii, którego kontrolujesz, i kładziesz na nim trzy znaczniki +1/+1; ten stwór staje się też Orkiem.

Ważne interakcje

Częste pomyłki

Przykład

Załóżmy, że zadajesz obrażenia bojowe przeciwnikowi; jeśli nie masz Armii, najpierw tworzysz żeton czarnego 0/0 Orka Armii, a potem kładziesz na nim trzy znaczniki +1/+1, tworząc 3/3 Orka Armii.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Tales of Middle-earth Commander (LTC)
Data wydania
2023-06-23
Rzadkość
Rare
Artysta
Narendra Bintara Adi
Mana value
4
Mana cost
{3}{U}
Power / Toughness
3 / 3
Layout / frame
normal / 2015
Foil / nonfoil
nonfoil
Scryfall ID
159727a9-0bc4-497d-8fb2-4a66923726d8
Oracle ID
edc74fb9-a368-4f73-8147-f318a32a3d06
Słowa kluczowe
Amass
Tożsamość kolorów
{U}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper, mtgo
Cechy wydruku
Standardowy wydruk
Efekty ramki
—
Typ promocji
universesbeyond
Watermark
—
Obramowanie / znacznik
black / triangle
EDHREC rank
6 042
Penny rank
—
Multiverse IDs
620705
Arena ID
—
MTGO ID
113070
TCGplayer ID
499726
Cardmarket ID
717428
Illustration ID
af639452-fac1-4088-9f3c-85c9ce153fb5
Status obrazu
highres_scan

In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.

Activating Corsairs of Umbar's first ability after a Goblin, Orc, or Pirate has become blocked won't cause that creature to become unblocked.

Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.

Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."

If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.

Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.

Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.

To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.

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