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Widget Contraption

UST (Unstable) · #211 · EN

Widget Contraption

Artifact — Contraption

Whenever you crank this Contraption, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
RzadkośćUncommon
PLN regular0,79 zł
PLN foil3,63 zł
PLN etched—

Widget Contraption

Artefakt — Contraption

Za każdym razem, gdy kręcisz tę Contraption, składa ona Contraption. (Połóż górną kartę swojego Contraption decka odkrytą na jednym ze swoich sprocketów.)

Jak działa karta?

Gdy kręcisz tę Contraption, ujawniasz górną kartę z Contraption deck i umieszczasz ją na jednym ze swoich sprocketów na polu bitwy jako Contraption. Kręcenie jest opcjonalne; jeśli deck jest pusty, nic się nie dzieje.

Kiedy kręcisz (crank) tę Contraption, wywołuje się efekt „it assembles a Contraption”. To oznacza: ujawniasz górną kartę swojego Contraption deck (oddzielnego stosu Contraptions) i umieszczasz tę kartę na polu bitwy na jednym z trzech sprocketów, które kontrolujesz. Kręcenie jest opcjonalne i można kręcić dowolną liczbę Contraptions na danym sprockecie, a ich wywołania trafiają na stos w porządku wybranym przez ciebie. Jeśli twój Contraption deck jest pusty, nic się nie dzieje przy assemble. Gdy Contraption opuszcza pole bitwy i miałaby iść do innej strefy niż exile, zamiast tego trafia do scrapyardu (niektóre karty/efekty mówiące o graveyard nie działają na scrapyard). Contraptions są artefaktami, więc reagują na efekty dotyczące artefaktów.

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Na początku swojej tury przesuwasz CRANK! na sprocket 1. Kręcisz Widget Contraption (opcjonalnie). Jeśli kręcisz, ujawniasz górną kartę Contraption deck i kładziesz ją na jednym ze swoich sprocketów jako składnię Contraption na polu bitwy.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Unstable (UST)
Data wydania
2017-12-08
Rzadkość
Uncommon
Artysta
Jason Felix
Mana value
0
Mana cost
—
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
11519144-1f4c-4f11-9a36-4456d45098a1
Oracle ID
ae6fb3d8-0da3-4d4d-b7d6-131866e8ed0f
Słowa kluczowe
Assemble
Tożsamość kolorów
Bezkolorowa
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
orderofthewidget
Obramowanie / znacznik
borderless / —
EDHREC rank
—
Penny rank
—
Multiverse IDs
439600
Arena ID
—
MTGO ID
—
TCGplayer ID
153125
Cardmarket ID
314047
Illustration ID
3e23e13e-be59-4e58-abd9-64b504369cb3
Status obrazu
highres_scan

If a Contraption would leave the battlefield and go to any zone other than exile, it instead goes to the scrapyard, the Contraption deck's version of the graveyard. Things that affect the graveyard do not affect the scrapyard. You can exile Contraptions just fine.

Any Contraption that's on the battlefield and wasn't assembled immediately heads to the scrapyard. However, if it's a not an actual Contraption card (like Copy Artifact isn't), it goes to your graveyard as normal. Non-Contraption cards can't be in the scrapyard.

Contraptions aren't put into your main deck. They go into a separate deck called the Contraption deck.

Contraptions are artifacts. Anything that interacts with artifacts will interact with Contraptions.

In Limited formats, a Contraption deck may include any number of Contraption cards in your card pool. You don't have to include every Contraption card you draft or open in sealed deck. In those formats, your Contraption deck may include duplicates.

If you crank multiple Contraptions, their abilities can be put onto the stack in any order. The ability put onto the stack will resolve first.

At the beginning of your upkeep, if you control any Contraptions, move the CRANK! counter to the next sprocket. You may then crank any number of Contraptions on that sprocket, causing their abilities to trigger. Cranking a Contraption is always optional.

In Constructed formats, a Contraption deck must have at least fifteen different Contraption cards and no more than one of each.

While Contraptions you control are on the battlefield, the Contraption deck is not, even if you are using it to signify the three sprockets.

If you or a permanent you control are instructed to assemble a Contraption, reveal the top card of your Contraption deck. Put it onto the battlefield on one of the three sprockets.

If you or a permanent you control assembles a Contraption and your Contraption deck is empty, nothing happens. You don't lose the game.

In silver-bordered games using Contraptions, you have three sprockets, illustrated on the back of Contraption cards. At the start of the game, put a CRANK! counter on sprocket 3.

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