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Start // Finish

AKR (Amonkhet Remastered) · #264 · EN

Start // Finish

Instant // Sorcery

RzadkośćUncommon
PLN regular—
PLN foil—
PLN etched—

Start

Instant

Create two 1/1 white Warrior creature tokens with vigilance.

Finish

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)
As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.

Początek // Koniec (Start // Finish)

Czar natychmiastowy // Zaklęcie

Początek
Instant
Stwórz dwa tokeny stworów 1/1 białego Wojownika z czuwaniem (Vigilance).

Koniec
Sorcery
Następstwo (Aftermath) (Rzuć ten czar tylko z twojego cmentarza. Następnie go wygnaj.)
Jako dodatkowy koszt rzucenia tego czaru, poświęć stwora.
Zniszcz wskazany stwór.

Jak działa karta?

Początek tworzy tokeny Wojownika z czuwaniem. Koniec poświęca stwora i niszczy wskazany stwór, działa tylko z cmentarza.

Karta składa się z dwóch połówek: Początek i Koniec. Początek to czar natychmiastowy, który tworzy dwa tokeny stworów 1/1 białego Wojownika z czuwaniem. Koniec to czar zaklęcia, który może być rzucany tylko z cmentarza i ma Następstwo (Aftermath). Kosztem rzucenia jest poświęcenie jednego stwora. Efekt konkretnie niszczy wskazany stwór.

Ważne interakcje

Częste pomyłki

Przykład

Poświęcasz stwora, by rzucić Koniec z cmentarza. Następnie niszczysz wskazanego stwora, np. przeciwnika. Początek możesz rzucić w dowolnym momencie, by stworzyć tokeny.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Amonkhet Remastered (AKR)
Data wydania
2020-08-13
Rzadkość
Uncommon
Artysta
Magali Villeneuve
Mana value
6
Mana cost
{2}{W} // {2}{B}
Power / Toughness
— / —
Layout / frame
split / 2015
Foil / nonfoil
nonfoil
Scryfall ID
10cb9813-0c4b-40e7-a883-90737116a417
Oracle ID
4ae2750e-3650-42df-a539-ea4cb72fa136
Słowa kluczowe
Aftermath
Tożsamość kolorów
{B}{W}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
arena
Cechy wydruku
Reprint, Cyfrowa, Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
24 062
Penny rank
3 151
Multiverse IDs
547731
Arena ID
74082
MTGO ID
—
TCGplayer ID
—
Cardmarket ID
—
Illustration ID
01f8915d-71c9-4b3e-9dc7-6c1425f0372e
Status obrazu
highres_scan

Once you've started to cast a spell with aftermath from your graveyard, the card is immediately moved to the stack. Opponents can't try to stop the ability by exiling the card with an effect such as that of Crook of Condemnation.

While not on the stack, the characteristics of a split card are the combination of its two halves. For example, Destined // Lead is a green and black card, it is both an instant card and a sorcery card, and its mana value is 6. This means that if an effect allows you to cast a card with mana value 2 from your hand, you can't cast Destined. This is a change from the previous rules for split cards.

Split cards with aftermath have a new frame treatment—the half you can cast from your hand is oriented the same as other cards you'd cast from your hand, while the half you can cast from your graveyard is a traditional split card half. This frame treatment is for your convenience and has no rules significance.

All split cards have two card faces on a single card, and you put a split card onto the stack with only the half you're casting. The characteristics of the half of the card you didn't cast are ignored while the spell is on the stack. For example, if an effect prevents you from casting green spells, you can cast Destined of Destined // Lead, but not Lead.

If another effect allows you to cast a split card with aftermath from a graveyard, you may cast either half. If you cast the half that has aftermath, you'll exile the card if it would leave the stack.

Each split card has two names. If an effect instructs you to choose a card name, you may choose one, but not both.

A spell with aftermath cast from a graveyard will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.

If another effect allows you to cast a split card with aftermath from any zone other than a graveyard, you can't cast the half with aftermath.

Each split card is a single card. For example, if you discard one, you've discarded one card, not two. If an effect counts the number of instant and sorcery cards in your graveyard, Destined // Lead counts once, not twice.

If you cast the first half of a split card with aftermath during your turn, you'll have priority immediately after it resolves. You can cast the half with aftermath from your graveyard before any player can take any other action if it's legal for you to do so.

Pełny rekord źródłowy JSON
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