
Duskwatch Recruiter
Creature — Human Warrior Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

SIR (Shadows over Innistrad Remastered) · #194 · EN
Creature — Human Warrior Werewolf // Creature — Werewolf
Strony karty

Creature — Human Warrior Werewolf

Creature — Werewolf
Wyjaśnienie po polsku
Creature — Human Warrior Werewolf // Creature — Werewolf
Rulings wyjaśniają: obniżanie kosztu dotyczy tylko części generycznej kosztu many i może dotyczyć alternatywnych kosztów (np. madness) tylko w tej części; transformacja z powrotem wymaga, by jeden gracz rzucił co najmniej dwa czary w poprzedniej turze; liczy się cała poprzednia tura, nawet jeśli karta nie była wtedy na polu bitwy; możesz aktywować zdolność obniżającą koszt w odpowiedzi na wyzwalającą transformację.
Brak tekstu Oracle przekazanego w danych wejściowych; wyjaśnienia opierają się na rulings (zasadach wyjaśniających).
Ogólne informacje o obu stronach:
- Duskwatch Recruiter to przednia strona (Creature — Human Warrior Werewolf). Druga strona to Krallenhorde Howler (Creature — Werewolf).
- Ponieważ w Oracle nie podano tekstu zdolności, poniższe wyjaśnienia dotyczą pokazanych w rulings zachowań związanych z normalnymi zdolnościami tej karty (m.in. obniżanie kosztu i transformacja).
Przykład 1: Masz Duskwatch Recruiter na polu bitwy. Aktywujesz jego pierwszą zdolność, aby zapłacić mniej many za stworzenie, które zaraz zagrasz. Możesz aktywować tę zdolność w odpowiedzi na wyzwalającą transformację Duskwatch Recruiter.
Przykład 2: Podczas poprzedniej tury jeden gracz zagrał dwie lub więcej czarów — wtedy Krallenhorde Howler (tylna strona) sprawdzi to i może się cofnąć/transformować z powrotem zgodnie ze swoim wyzwalaczem.
Dane wydruku
Legalność formatów
Charakterystyka karty
Identyfikatory i rankingi
Market i źródła zewnętrzne
Rulings
Krallenhorde Howler's first ability can reduce alternative costs such as madness costs.
Krallenhorde Howler's first ability can only reduce the generic mana portion of a creature spell's cost.
To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
You can activate Duskwatch Recruiter's first ability in response to its triggered ability.
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
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