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Woodfall Primus

MMA (Modern Masters) · #174 · EN

Woodfall Primus

Creature — Treefolk Shaman

Trample
When this creature enters, destroy target noncreature permanent.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
RzadkośćRare
PLN regular3,02 zł
PLN foil21,76 zł
PLN etched—

Woodfall Primus

Stwór — Drzewiec Szaman

Tratowanie (Trample)
Gdy ten stwór wchodzi na pole bitwy, zniszcz wskazany nie-stworowy permanent.
Wytrwałość (Persist) (Gdy ten stwór umiera, jeśli nie miał na sobie znaczników −1/−1, wróć go na pole bitwy pod kontrolę jego właściciela z jednym znacznikiem −1/−1.)

Jak działa karta?

Ma Tratowanie (Trample) i przy wejściu niszczy jeden nie-stworowy permanent; gdy umrze bez znaczników −1/−1, wróci dzięki Wytrwałości (Persist) z jednym znacznikiem −1/−1.

To ściśle ofensywny stwór z Tratowanie (Trample). Gdy wchodzi na pole bitwy, natychmiast niszczy wskazany nie-stworowy permanent. Jeśli zostanie zniszczony bez znaczników −1/−1, Wytrwałość (Persist) przywróci go na pole bitwy pod kontrolę właściciela z jednym znacznikiem −1/−1, co często uniemożliwia natychmiastowy ponowny powrót.

Ważne interakcje

Częste pomyłki

Przykład

Przy wejściu na pole bitwy niszczysz przeciwnikowy artefakt; jeśli przetrwa krótki czas, a potem zostanie zabity bez znaczników −1/−1, powróci z jednym znacznikiem −1/−1.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Modern Masters (MMA)
Data wydania
2013-06-07
Rzadkość
Rare
Artysta
Adam Rex
Mana value
8
Mana cost
{5}{G}{G}{G}
Power / Toughness
6 / 6
Layout / frame
normal / 2003
Foil / nonfoil
foil nonfoil
Scryfall ID
0bb81647-e8ff-492e-a862-1b1ca142efe6
Oracle ID
2f70f1bb-29fa-4abb-afc2-653acd0a08b9
Słowa kluczowe
Persist, Trample
Tożsamość kolorów
{G}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Reprint, Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
4 056
Penny rank
1 877
Multiverse IDs
370406
Arena ID
—
MTGO ID
48762
TCGplayer ID
68279
Cardmarket ID
261967
Illustration ID
b3012268-5392-4dab-8338-eb4ce860149c
Status obrazu
highres_scan

If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can't return to the battlefield.

When a permanent with persist returns to the battlefield, it's a new object with no memory of or connection to its previous existence.

The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.

If a creature with persist stops being a creature, persist will still work.

If a permanent has multiple instances of persist, they'll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.

If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature's existence just before it leaves the battlefield, and it still has all those counters on it at that point.

If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player's persist creatures will return to the battlefield first, then the active player's persist creatures do the same. The creatures return to the battlefield one at a time.

Pełny rekord źródłowy JSON
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