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Dawnhand Dissident

PECL (Lorwyn Eclipsed Promos) · #98p · EN

Dawnhand Dissident

Creature — Elf Warlock

{T}, Blight 1: Surveil 1.
{T}, Blight 2: Exile target card from a graveyard.
During your turn, you may cast creature spells from among cards you own exiled with this creature by removing three counters from among creatures you control in addition to paying their other costs.
RzadkośćRare
PLN regular1,79 zł
PLN foil0,44 zł
PLN etched—

Dawnhand Dissident

Stwór — Elf Warlock

{T}, Zgnilizna (Blight) 1: Prześwietl (Surveil) 1.
{T}, Zgnilizna (Blight) 2: Wygnaj wskazaną kartę z cmentarza.
Podczas swojej tury możesz rzucać zaklęcia stworów spośród kart, które posiadasz i które zostały wygnane za pomocą tego stwora, usuwając trzy znaczniki z wśród stworów, które kontrolujesz, oprócz opłacenia ich pozostałych kosztów.

Jak działa karta?

Przekręć, użyj Zgnilizna (Blight) by dać -1/-1 lub zrobić Prześwietl (Surveil), wygnać karty; podczas swojej tury możesz rzucać wygnane stwory, usuwając trzy znaczniki z wśród swoich stworów i płacąc pozostałe koszty.

Karta może kłaść -1/-1 znaczniki (Zgnilizna (Blight)) i wykonywać Prześwietl (Surveil) oraz wygnać karty z cmentarza. Za pomocą ostatniej zdolności możesz podczas swojej tury rzucać zaklęcia stworów spośród kart, które posiadasz i które zostały wygnane dzięki temu stworowi, ale musisz dodatkowo usunąć trzy znaczniki z wśród stworów, które kontrolujesz, oraz zapłacić wszystkie pozostałe koszty tych zaklęć. Musisz kontrolować Dawnhand Dissident, by zacząć to rzucanie, lecz jeśli stracisz nad nim kontrolę później, zaklęcie i tak rozwiąże się normalnie.

Ważne interakcje

Częste pomyłki

Przykład

Na swojej turze usunąłeś trzy znaczniki z stworów, zapłaciłeś koszty i rzuciłeś wygnane zaklęcie-stwór z exile'u powiązanego z tym stworzeniem; zaklęcie rozwiązało się normalnie, nawet jeśli później poświęciłeś Dawnhand Dissidenta.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Lorwyn Eclipsed Promos (PECL)
Data wydania
2026-01-23
Rzadkość
Rare
Artysta
Jacob Walker
Mana value
1
Mana cost
{B}
Power / Toughness
1 / 2
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
040ee15b-4d59-44df-93a6-b1b7fd4c095e
Oracle ID
2cabf7a4-17af-45c7-b314-a84f5dc0d070
Słowa kluczowe
Blight, Surveil
Tożsamość kolorów
{B}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper
Cechy wydruku
Promo, Reprint
Efekty ramki
—
Typ promocji
promopack, stamped
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
6 678
Penny rank
1 720
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
672216
Cardmarket ID
866208
Illustration ID
a24d0804-b59d-40ee-8364-c41879b42358
Status obrazu
highres_scan

If you can't place -1/-1 counters on any creatures you control (probably because you control no creatures), you can't choose to blight.

If a creature that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, effects that refer to the counters on that creature when it died will see all of those +1/+1 and -1/-1 counters.

Dawnhand Dissident must be under your control in order for you to start casting a creature spell using its last ability, but it doesn't need to stay under your control throughout that process or be under your control as the spell resolves. If, for example, you sacrifice Dawnhand Dissident to pay an additional cost of the spell or it's destroyed in response, the spell will still resolve normally.

Once you've announced that you're casting a spell or activating an ability, players can't take actions until you've finished doing so. Notably, opponents can't try to destroy or otherwise remove your creatures to stop you from blighting as part of paying the cost of that spell or ability.

If a creature has +1/+1 counters and -1/-1 counters on it, state-based actions remove the same number of each so that it has only one kind of those counters on it. For example, if a creature has three +1/+1 counters on it and two -1/-1 counters are put on it, state-based actions will remove two of each of those kinds of counters, leaving the creature with just one +1/+1 counter.

You must still pay all costs and follow any timing restrictions and permissions for creature spells you cast from exile this way. Normally, you'll be able to cast them only during your main phase while the stack is empty.

All of the -1/-1 counters must be put on a single creature. You can't choose to split them up between multiple creatures.

The creature you choose to put -1/-1 counters on doesn't have to have enough toughness to survive the process. For example, if you blight 2, you can choose to put the counters on a 1/1 creature you control.

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