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Yarus, Roar of the Old Gods

PMKM (Murders at Karlov Manor Promos) · #245s · EN

Yarus, Roar of the Old Gods

Legendary Creature — Centaur Druid

Other creatures you control have haste.
Whenever one or more face-down creatures you control deal combat damage to a player, draw a card.
Whenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up.
RzadkośćRare
PLN regular—
PLN foil2,05 zł
PLN etched—

Yarus, Ryk Starych Bogów (Yarus, Roar of the Old Gods)

Legendarny stwór — Centaur Druid

Inne stwory, które kontrolujesz, mają pośpiech (Haste).
Za każdym razem, gdy jeden lub więcej zakrytych stworów, które kontrolujesz, zada obrażenia bojowe graczowi, dobierz kartę.
Za każdym razem, gdy zakryty stwór, który kontrolujesz, ginie, jeśli jest kartą permanentu, zwróć go na pole bitwy zakrytego pod kontrolę jego właściciela, a następnie odkryj go.

Jak działa karta?

Daje innym stworom pośpiech. Dobierasz kartę, gdy twoje zakryte stwory zadają obrażenia bojowe graczowi. Gdy zakryty stwór umiera, jeśli to karta permanentu, wraca zakryty na pole bitwy, a potem zostaje odkryty.

Yarus daje wszystkim innym twoim stworom pośpiech, więc mogą atakować i używać efektów wymagających ataku. Gdy jedno lub więcej twoich zakrytych stworów zada obrażenia bojowe graczowi, dobierasz kartę. Jeśli zakryty stwór, którego kontrolujesz, umrze i jest kartą permanentu, ta karta wraca na pole bitwy zakryta pod kontrolę właściciela, a następnie zostaje odkryta — chyba coś uniemożliwia jej odkrycie, wtedy pozostanie zakryta jako 2/2 bez nazwy, kosztu i typów.

Ważne interakcje

Częste pomyłki

Przykład

Masz Yarus i trzy zakryte stwory; jeśli te zakryte stwory razem zadają obrażenia bojowe jednemu przeciwnikowi, dobierasz jedną kartę.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Murders at Karlov Manor Promos (PMKM)
Data wydania
2024-02-09
Rzadkość
Rare
Artysta
Dmitry Burmak
Mana value
4
Mana cost
{2}{R}{G}
Power / Toughness
4 / 4
Layout / frame
normal / 2015
Foil / nonfoil
foil
Scryfall ID
016cdda5-a772-4a1d-9b1a-88ca75323d8c
Oracle ID
30fd6171-3e57-4c05-a86b-e1c0479ba236
Słowa kluczowe
—
Tożsamość kolorów
{G}{R}
Produkuje manę
—
Dostępne wykończenia
foil
Platformy
paper
Cechy wydruku
Promo, Reprint
Efekty ramki
legendary
Typ promocji
prerelease, datestamped
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
12 232
Penny rank
4 521
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
536563
Cardmarket ID
753888
Illustration ID
0e77d0d0-e6d5-4c41-8927-9ef1aa4e77ca
Status obrazu
highres_scan

If a permanent card that would be returned to the battlefield face down by Yarus, Roar of the Old Gods's last ability can't be turned face up for some reason, it'll still be returned to the battlefield, but it will stay face down. In that case, it will be a 2/2 creature with no name, mana cost, or creature types. Since it isn't disguised or cloaked, it won't have ward {2}.

If Yarus, Roar of the Old Gods dies at the same time as one or more face-down creatures you control, its last ability triggers for each of those creatures.

If a face-down creature dies but the permanent card it becomes in the graveyard leaves the graveyard before Yarus, Roar of the Old Gods's last ability resolves, it will not return to the battlefield.

Normally, combat damage is dealt all at the same time. In that case, Yarus, Roar of the Old Gods's last ability triggers once for each player that face-down creatures you control dealt combat damage to, regardless of how many creatures were dealing that damage. If any of those face-down creatures have double strike or first strike, the ability will trigger once for each player dealt damage in each combat damage step.

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